Author: Neal Asher
Title: Polity Agent
Series: Agent Cormac #4
Wow. I can’t believe I hadn’t written this review before. In fact, I was so certain that I had, that in the end I checked my blog and Goodreads… twice 😉. And indeed, I hadn’t. Well, better late than never, so here it is.
With book 4, Asher is faced with the ultimate threat to any self-respecting series – getting lost within the intricacies of his own plot and the ever-growing cast. And in Polity Agent he must indeed juggle many pieces and characters, all working independently or semi-independently from one another, all moving in separate directions, all motivated by different things. We have agent Cormac, undergoing changes he doesn’t understand and is not comfortable with; he is becoming (or fears becoming) more machine than a man, and while all the changes are apparently necessary as elements of the life-saving procedure in the aftermath of the Skellor’s attack that almost killed Cormac in Brass Man, he still resents being stripped of choice. We have our magnificent bastard, Mister Crane; what he’s up to is anyone’s guess, but it’s always a wonder to watch him reassemble himself through unending iterations. We have Mika, still deeply engaged in her Dragon research, but also increasingly engaged in a relationship with Cormac; and of course, we have the Dragon. As enigmatic as Mister Crane, the Dragon spheres and their aims remain a mystery.
We also have plenty of AIs, from the nearly omniscient Jerusalem to the rebellious King of Hearts to Jack Ketch who renamed himself to “Not Entirely Jack,” and to the bloodthirsty, adventurous war drone Arach; there’s more, and they all seem increasingly divided and not entirely benevolent. Just take a look at the Legate, an emissary of the Jain technology: imagine Lang’s Metropolis upgraded to Terminator 2 and hell-bent on the destruction of Polity.
We have also Orlandine, a haiman (a meld of human and AI) tempted by the poisoned fruit of Jain knowledge. And last but not least, there is Horace Blegg and his particularly dangerous secret; let’s not forget Sparkind Thorn and Scar, the dracoman. Shall I go on? I believe that by now you get the gist: Polity Agent boasts of a plethora of characters and places and motivations, and is definitely not a good place to start one’s adventure with Asher’s universe. Start with Gridlinked, and slowly make your way through Line of Polity and Brass Man before you attempt either Polity Agent or the fifth and final installment, The Line War.Continue reading “Neal Asher, Polity Agent (2006)”