Author: Ed McDonald
Crowfall is the final installment in Ed McDonald’s Raven’s Mark trilogy – though, to be fair, the ending does seem to imply a return to the broken world of Deep Kings, Nameless, and Misery. Where Blackwing was a powerful, riveting debut, and Ravencry even upped the ante, delivering one of the best middle books I’ve read, Crowfall concludes the story of Ryhalt Galharrow in a deeply satisfying way. That is not to say it is without its flaws, and you can count on me for detailing them all 😀
But first things first. Six years after the events of Ravencry we find Galharrow changed in more ways than one. Living alone out in the Misery, ruthlessly self-sufficient and accompanied by ghosts, Ryhalt is a man driven by a single purpose: to free the love of his life, Ezabeth Tanza, from the light she had been imprisoned in for the last decade – at all costs. At least that’s what he thinks – his friends and the patchwork family he’d created over the years seem to have a bit different conceptions of Galharrow’s impeding fate. And it is impeding indeed, for as Galharrow changed, the world around him was transformed even more. From the time of an event known as Crowfall, when thousands of carrion birds fell down the sky with burned out eyes, Dortmark became an even less pleasant place to live. Plagued by magical nastiness in various forms – from bloodthirsty, carnivorous geese to black rains bringing madness, to disappearance of color orange, and to Saplers – little mandrake-like creatures sapping the life-force from their hosts and slowly acquiring their hosts’ characteristics.
Author: Ed McDonald
First, an admission. I read a lot of books when my mental plate’s full, as they provide a bit of comfort and take off some strain from my overworked brain – when they’re good, of course, because bad books don’t help at all 🙂 However, by the same logic, I write no reviews when I’m stressed out, because writing demands a lot more from my already overworked brain 😛 No surprise, then, that lately there are less reviews on our blog, even though the amount of books I’ve recently read has noticeably grown.
I’ve spent the last couple of months checking out some of the books our fellow bloggers recommended, and Ed MacDonald’s Blackwing had been favorably reviewed by many. A special shout out to Aaron at Swords & Spectres for persuading me to finally try it out, because it was definitely worth it :).
Blackwing follows the story of Ryhalt Galharrow (it’s a mouthful, I know – try to say it out loud a few times!), a former pampered noble and an ex-Army officer who now serves as a Captain of Blackwing: a private military unit in employ of a Nameless sorcerer called Crowfoot. Galharrow as we meet him is a down-on-his-luck cutthroat – a glorified spy/bounty hunter/enforcer to a ruthless, ancient being, who had not been seen in the world for a long, long time. Yet, as the war between the Nameless sorcerers of the republic with powerful Deep Kings of the Eastern Empire still brews on, centuries in the making, Galharrow soon finds himself in the thick of the bloody action.
Author: Brian McClellan
Title: Wrath of Empire
A sequel to Sins of Empire, Wrath of Empire picks up where Sins ended. General Vlora Flint leads her Riflejacks turned mercenary army away from Landfall in a doomed effort of protecting refugees. I say “doomed”, because two Dynize armies literally race each other to finish her off more quickly and efficiently, and a Fatrastan army on the other side of the river wants her imprisoned and tried for treason. Mad Ben Styke accompanies Vlora with his own unit, reborn from the ashes of old Mad Lancers, and ponders the difficult dilemmas of vengeance, while Michel Brevis, still in his role as a Gold Rose Blackhat, smuggles families of other Blackhat members from the occupied capital city. Sounds tough, but that’s only the beginning: they all will soon face even greater dangers and more impossible tasks, because, as usual in McClellan’s books, the neck-breaking pace of action doesn’t relent for even a moment.
Wrath of Empire can be described as an impressive string of pitched battles, deadly ambushes and duels, balanced with a huge amount of politics, internal struggles of various factions, torture, and betrayal. I’d go as far as to say that the military part of the book is the lighter one. The dark, underground maze beneath Landfall, in which insurgent/terrorist cells of Fatrastan Blackhats are hiding and from which they plot bombings and assassinations, is an apt metaphor of McClellan’s vision of politics. It’s as off-putting as it’s dangerous, and yet it remains an integral part of the life of the city above, connected to it through various hidden tunnels and cellars. McClellan seems to maintain a romantic view of war, full of heroic acts of selfless bravery and beautiful cavalry charges, miraculous deliverances in the last second and improbably lucky coincidences. In contrast, there is nothing romantic in the image of political struggle he paints in the Wrath of Empire, where even heroic, selfless deeds are met with suspicion, allegiances change with the speed of light, while the final goal seems at best unattainable and at worst non-existent. Yet more than the pitched battles I enjoyed the descriptions of tangled politics of the Dynize occupying force, and really appreciated the complexity of the Dynize image, who weren’t portrayed as universally bad guys. Having Michel operate in the midst of the occupying force served very well as an opportunity to show all shades of personalities also among the notional enemy.
Author: Glen Cook
Title: Water Sleeps
Series: The Chronicles of the Black Company
Format: Paperback Omnibus Edition
The penultimate book in Cook’s famous Black Company sequence, Water Sleeps, is a high-grade urban guerilla handbook. Or at least the first three fifths of it, to be precise ;). The rest is an Eldritch Horror type of novel, with several fantastic revelations, brilliantly prepared and sprung on unsuspecting readers like an exquisitely poisonous trap. Churned out mere two years after the gut-wrenching cliffhanger of She Is The Darkness, Water Sleeps presents a total change of tone and perspective, one more time introducing a completely new POV. But fear not, almost all old hands get a chance if not to shine, then at least to glimmer. And even that new POV is not so new – the Water Sleeps Annalist and strategos is no other than Sleepy, whom the readers met a long time ago as a wispy boy, a follower of the Black Company and Big Bucket’s protégé in the Company’s golden Southern days, before Mogaba’s treason and Soulcatcher’s lethal volte.
El Tres de Mayo ⓒFrancisco de Goya
Sleepy faces an insanely difficult task: a guerilla warfare in a densely populated southern city, held in a vise grip by the most dangerous of still active sorcerers, would be enough to break sweat on the brightest of the Black Company leaders in the best of times. But these are decidedly not the best of times, with the leadership… rendered helpless and away, to put things mildly and as un-spoiler-y as possible. But that’s actually Sleepy’s other task: the retrieval of the most precious of Black Company assets, i.e. its people.
She Is The Darkness is the seventh installment in Cook’s acclaimed Black Company series. As Bleak Seasons was all about surviving a siege from within the besieged walls of the city of Dejagore, She Is The Darkness is all about laying siege to an impenetrable enemy fortress, Longshadow’s Overlook. And once again, in She Is The Darkness Cook delivers a gritty and very realistic picture of war seen from the perspective of regular soldiers – in short, a mudslide of exhausting boredom interspersed with short, intense moments of terrifying action. Put it all in the harsh, heady limelight of well-earned paranoia, mistrust and second-guessing, schemes upon schemes, intended lack of communication between regular soldiers and the leaders, and internal divisions of the army, and you have a very accurate psychological portrait of most of the prolonged conflicts in the history of human warfare.
She Is The Darkness, fully in line with the other books in The Black Company series, deals with the Western, highly romanticized view of soldiers as impeccable, heroic and virtuous heroes of ages, geniuses of strategy and masters of killing arts. Lots of fantasy books actually ascribe to that stereotype, with increasingly unconvincing results. Cook gives us the opposite – a book which, at least on the psychological level, could be a war memoir of a Vietnam vet. His characters, nearly all of them soldiers, are human, prone to human vices and weaknesses, frequent changes of heart, emotional upheavals and displays of casual pettiness, which Cook so aptly – and ruthlessly – depicts. At the same time, however, his characters are able to rise above the routine mediocrity from time to time – especially when it matters the most – to empathize, understand and comfort each other, showing equally human kindness, loyalty and even wisdom which allows them to remember why they went with the Black Company in the first place, which is the biggest question of the whole series.
Bleak Seasons is the sixth novel in Cook’s acclaimed Black Company series. A brutal, straight in your face account of an ugly, unredeeming war was a welcome refresh after the streak of bad and mediocre books I had recently hit.
Bleak Seasons take place at the same time as the Dreams of Steel, recounted from the Lady’s point of view, but this story is told from the perspective of Murgen, the new Standardbearer of the Black Company. Murgen, along with the majority of the Black Company under the command of Mogaba, has been trapped in the siege of Dejagore. You remember that monstrous city ruled by Shadow masters in the middle of southern nowhere, past the Hindu-like Taglios on the Black Company’s way toward Khatovar? Dejagore is a living hell. Fear and hate, utter lack of hope clashing with the animal need to survive, tight confines of the stone city bereft of food but full of hungry, hostile mouths, and a looming catastrophe of an urban fight change the place into a nightmarish landscape of grisly death. Reading Bleak Seasons I had one name in mind – Hue. Although, considering the recent wars, at least a couple of others should join it – from Fallujah to Mosul.
Quite recently I dedicated an unusually long post to a heated critique of some minor points of one of my favourite fantasy series ever. Apart from my conviction that one of the characters is overpowered and unnecessary, I concluded: arguably some obscure details of how war develops are slightly distorted, giving the series 9,5/10.
That was before reading Seal of the Worm and now I have to admit – the final instalment made me sad. So – the whole series keeps the “well done” tag, “medium” applies to the Seal of the Worm.
Spoilers ahead, even more than in the previous post.