With my current rate of reading I’m suffering from overabundance of books to be reviewed. This apparent luxury becomes something of a curse instead of blessing, a bit like Midas’ touch, for I’m torn between different genres, authors, series and books every time I sit down to write a review. This particular review comes a surprise even to me, as I haven’t reviewed yet the second part of the series, The Line of Polity. However, as Brass Man has as much in common with Gridlinked as it has with its direct predecessor, and I’m careful to avoid spoilers, I hope I will be forgiven this slight desynchronization.
The reason for such a jump will soon become obvious, as it has more to do with my reflection on the underlying philosophy, or worldview, of Asher’s work, than with the story itself. But before I focus on this aspect of Brass Man, an introduction to the plot is required.
Following the discovery of active alien technology (alien in the meaning ascribed to something from beyond known universe, which in the world of Polity has become quite substantial, and active in the meaning that its remains, once thought long – some 5 million years – dead, suddenly appear quite aggressively lively) in The Line of Polity, Agent Cormac must once again pursue his once-human nemesis, Skellor, now a terrifying hybrid of AI, human, and the alien Jain, and, not coincidentally, his other nemesis – the Dragon. The whole crew from Gridlinked comes back together for this adventure: the nearly indestructible Sparkind Golems: Gant and Cento, his Sparkind human companion Thorn, Life-coven biophysicist Mika, and of course, Horace Blegg, still as infuriatingly mysterious as ever. They are accompanied by AIs of different levels of sophistication, some of which – such as the infamous warship Jack Ketch and his unruly offspring, as well as Jerusalem, capable of bending the laws of physics – become fully fledged protagonists in their own right.
Buoyed by the success of our Deadly Bookish Sins tag we decided to even out the playfield – and created a corresponding Bookish Heavenly Virtues tag 😉 We had a lot of fun writing the questions and answering them, and now we hope you’ll enjoy reading them – and, if you do, we invite you to participate in the tag as well :).
CHASTITY: Which author/book/series you wish you had never read?
Ola: Aaand we start with a bang 😉 The two that most easily come to mind are Patrick Rothfuss’ The Name of the Wind (DNFed around the junkie dragon mark and I only wish I threw it down sooner) and Justin Cronin trilogy (DNFed within first 100 pages of the third installment – what a waste of time). I’m usually pretty lenient when it comes to books, as they are in fact someone’s years of hard work and dreams. But I absolutely abhor waste of time on things I dislike, as the theory of alternative costs plays in my mind different scenarios of what I could have done with that precious resource, and the two examples above represent exactly that.
Piotrek: It’s a hard one. I usually only go for books I can be sure to enjoy at least a bit, and some of the really terrible ones I revenge-reviewed, so it was not a waste of time, was it?
One case where I could have saved the time and read something else, even at a cost of not having a vitriolic review to write, was the Iron Druid Chronicles. Details – in the linked review 😉 but I have to say, the more time passes, the more I’m convinced it’s a case of urban fantasy tropes tortured inhumanely for no good reason.
Having followed advice of the inestimable Bookstooge, I decided to embark on another bloody literary journey, but this time a decidedly hi-tech and futuristic one. Neal Asher’s Polity novels had been described as ‘a more action-packed Culture’, and it’s a description I find at once very apt and quite misleading ;). The world of Polity is indeed similar to Banks’s Culture in that it is an ever-expanding and galaxy-spanning political entity of humans inhabiting planets and space stations, all governed and kept together by extremely sophisticated AIs. The AIs have distinct personalities which are, as expected, highly logical and possessed of a worldview undoubtedly more affected by their computing skills than by any emotions, though they seem to feel them too – especially curiosity. In short, however you would slice it, they are not human. Their ascendance to the position of power in the human Polity has apparently been bloodless and quite benevolent, humans having realized that it’s ultimately for their own betterment – and that the other choice they have is definitely worse. The AIs act more like managers than dictators, quite content to improve the lives of Polity citizens and repel any possible threats. And there are threats aplenty, as on many worlds human populations hadn’t joined the Polity, mostly due to political differences (especially autocratic and religious regimes seemingly disapproving of the entire concept of Polity or even the existence of AIs). The major one is posed by Separatists, a loose coalition of terrorists, interest groups, or even governments happy to use Polity’s technology to bring about Polity’s demise, and they are a constant source of interest to ECS – the Earth Central Security agency, consisting mostly of human agents dealing with out-Polity threats.