Author: Mark Lawrence
Title: One Word Kill
One Word Kill, the first installment in the Impossible Times sequence and Lawrence’s first foray into a SF territory, came on the heels of his success with Book of Ancestor trilogy. The book met with enthusiastic reviews and has been recommended by many fellow bloggers – Mogsy, Aaron and Drew, to name just a few. As I haven’t read anything by Lawrence, One Word Kill was suggested to me as a good entry point – and by now I can firmly attest to the popular conviction that Lawrence knows how to write. His writing skills are a thing to behold, especially in such a short novel as One Word Kill, where every word counts. It’s a mark of professionalism to spin an intriguing story, build a convincing world and create compelling characters within a couple hundred pages. As much as I would love to wholeheartedly recommend the book, however, I can’t. To borrow Bookstooge’s latest food metaphor, One Word Kill reminded me mostly of a solid fast food meal: it had all the necessary ingredients, maybe even chosen with care for their environmental impact and health benefits, it was very professionally made and quite substantial, but by no means was it a masterpiece or a sensory delight.
Ola: Stranger Things, the newest Netflix’s darling, is a heady, serialized mix of Alien and E.T. in the 80’s guise. If that sounds weird, well – it should. Stranger Things is pretty messed up, and proud of it. And it should, because no matter how weird it all sounds, watching that series is a ton of fun. Plus a dribble of revolting goo, but we’ll get to that later.
All right. We’ve got a small town somewhere in Indiana, in the middle of nowhere, with its fair share of those living the trivialized version of American Dream and those who just don’t fully fit the norm. Among the latter are four nerdy boys aged 11, who play D&D with the blind devotion of someone very young, and excel at theoretical physics, want the outside world to be a place more mysterious and strange than anybody could dream of, and not much else ;).
The real action starts when one of them, after a 10-hour long D&D campaign at a friend’s house, doesn’t come home. He was last seen on a road called Mirkwood by the geeky boys, a road heading through the local woods, right next to a huge, federal power plant. Yeah, you can already hear the low, ominous sounds of the Jaws soundtrack…
Piotrek: Excuse me, there was plenty of action during the D&D session. They had to fight The Demogorgon! A bit incorrectly according to some experts, I’m a Warhammer guy so I wouldn’t know. But they got me by that point.